Brand
New Member
[M:805]
Posts: 10
|
Items.
Jan 2, 2012 14:01:33 GMT -5
Post by Brand on Jan 2, 2012 14:01:33 GMT -5
Hermit's Blood
Cost: 100 GP. Sell For: 50 GP. Temporary increase in target's magical attack. Lasts for 3 turns.
Knight's Blood
Cost: 100 GP. Sell For: 50 GP. Temporary increase in target's physical defense. Lasts for 3 turns.
Health Drinkx2
Cost: 100 GP Sell For: 50 GP. Restores 150 HP.
|
|
|
Items.
Jan 2, 2012 14:44:38 GMT -5
Post by addy on Jan 2, 2012 14:44:38 GMT -5
Transaction is complete!! Remember, you can't use your new items in any fields you were participating in before you received them.
- 400 GP
|
|